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ANCIENT DRAGON WITH
BLACK MAGE GIRL

This project I created from my original concept is a scene where a black mage girl encounters an ancient dragon on her magical journey. I did it in GNOMON's Digital Sculpting & Lighting and Rendering 1 classes. I appreciate my instructors, Wren Cromwell, and Leonardo Ledesma!

It is the first time I've been sculpting an enormous creature with such a complex and unique artistic expression, a Chinese dragon that appears to be from ancient times. I have a soft spot for giant, powerful fantasy creatures, especially when placed alongside tiny creatures. The exaggerated feeling created by the massive difference in size intensifies the power of the epic duel.

I wanted to challenge myself to create an old dragon that looked in good spirits. It has curly tousled hair and a flowing beard. The mouth full of sharp teeth is half-open, and the facial expression is majestic and menacing. I am delighted to design its extended corners so branches and rocks are mixed. The body twisting and the overall stance started with polyline pipes, which ended up in what I found to be more satisfying. For the back and tail of the dragon, I used a similar sculpting technique to the head. Honestly, I enjoy the shape that looks like rocks or cliffs. Next, I learned how to make brushes for scales and divide them organically on the body. The dragon carving steps in Keita Okada's Artworks & Making Book gave me excellent guidance and help during the Zbrush process. I learned a lot from it.

I am also very fond of this sculpted little girl. Her original inspiration came from Lalafell, a gnome-like race from the seas south of Eorzea in Final Fantasy XIV. I designed the robe and staff with unique shapes and patterns. I hope they make girls seem to have a lot of magic and experience, fearless to face such a colossal dragon.

I did the final texturing, lighting, and rendering in Cinema4D by Octane. I tried to mix the texture of the hand-carved stone with the golden bronze to strengthen the edges and details.

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